SlackBuilds Repository

14.2 > Graphics > nvidia-texture-tools (2.1.1)

The NVIDIA Texture Tools is a collection of image processing and
texture manipulation tools, designed to be integrated in game tools and
asset processing pipelines.

The primary features of the library are mipmap and normal map generation,
format conversion, and DXT compression.

Maintained by: Christoph Willing
Keywords: nvidia,texture,tools,image,processing,mipmap,dxt
ChangeLog: nvidia-texture-tools

Homepage:
https://github.com/castano/nvidia-texture-tools

Source Downloads:
nvidia-texture-tools-2.1.1.tar.gz (6b903bde11ee6252bcb8f1efd39843de)

Download SlackBuild:
nvidia-texture-tools.tar.gz
nvidia-texture-tools.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Validated for Slackware 14.2

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

© 2006-2018 SlackBuilds.org Project. All rights reserved.
Slackware® is a registered trademark of Patrick Volkerding
Linux® is a registered trademark of Linus Torvalds
Web Design by WebSight Designs |  Managed Hosting by OnyxLight Communications