This script is for Slackware 12.2 only and may be outdated.

SlackBuilds Repository

12.2 > Games > koules (1.4)

Koules is a fast action  arcade-style game for UNIX and OS/2. This version
supports X window system, SVGAlib for Linux and OS/2. It works in fine
(up to 900x620) resolution with cool 256 color graphics, multiplayer mode
up to 5 players, full sound and, of course, network support. Koules is
an original idea. First version of Koules was developed from scratch
by Jan Hubicka in July 1995.

Yes, koules used to packaged on disk y1 of Slackware 3.3. It needed
quite a bit of patching to work well on a modern system...

If you're building this for use on a slow system, try setting MITSHM=yes
in the environment; it may speed things up (or not).

If you have Tcl/Tk installed, and you're running KDE, you'll get a nice
GUI launcher dialog when you run Koules from the K menu. If you're not
running KDE, try running "koules-launcher".

Note: When playing as player #2 in multiplayer, the default keys are WASD,
not the arrows (this is confusing). Players 3 and above don't seem to
have default key maps, so be sure to configure the keys before starting
the game (or set the control type to mouse or joystick instead).

Maintained by: B. Watson
Keywords: arcade
ChangeLog: koules


Source Downloads:
koules1.4-src.tar.gz (0a5ac9e57c8b72e9fc200bc98273235c)

Download SlackBuild:
koules.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Validated for Slackware 12.2

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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