The G of GTL means either Graphics or Generics, the T means
Transformation and the L means Libraries or Languages.
The goal is to provide the tools, languages and libraries to create
generic transformation for graphics. Those transformations could then
be used by different programs.
opengtl requires llvm and latex2html, which are also available
Maintained by: Heinz Wiesinger
Approved by: Erik Hanson
(the SlackBuild does not include the source)