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14.0 > Academic > qhull (2012.1)

Qhull computes the convex hull, Delaunay triangulation, Voronoi
diagram, halfspace intersection about a point, furthest-site Delaunay
triangulation, and furthest-site Voronoi diagram. The source code runs
in 2-d, 3-d, 4-d, and higher dimensions. It implements the Quickhull
algorithm for computing the convex hull. Qhull handles roundoff errors
from floating point arithmetic. It computes volumes, surface areas,
and approximations to the convex hull.

Qhull does not support constrained Delaunay triangulations, triangulation of
non-convex surfaces, mesh generation of non-convex objects, or medium-sized
inputs in 9-D and higher.

qhull is an optional dependency for the octave package.

Maintained by: Chris Abela
Keywords: octave,hull

Homepage:
http://www.qhull.org/

Source Downloads:
qhull-2012.1-src.tgz (d0f978c0d8dfb2e919caefa56ea2953c)

Download SlackBuild:
qhull.tar.gz
qhull.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Individual Files:
README
qhull.SlackBuild
qhull.info
slack-desc

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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