SlackBuilds Repository

14.1 > Games > dolphin-emu (4.0.2)

Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on
the Gamecube) emulator which supports many extra features and
abilities not present on the original consoles. Gamecube and Wii
compatibility is good - one can expect "mainstream" titles to run;
lesser known titles can be hit or miss. Triforce compatibility is
currently limited to a couple of games - others require more of the
Triforce-specific peripheral devices to be emulated.

Optional dependencies: are SFML, OpenAL, portaudio, pulseaudio, soil,
SDL2, miniupnpc, soundtouch, ffmpeg and wxGTK3

Optional dependencies (not used): wayland and polarssl (version < 1.3)

Note: Wayland support is not enabled even if it is installed. Dolphin
requires mesa to be rebuilt with Wayland support using the following
configure parameters.

--with-egl-platforms=x11,drm,wayland

In addition to adding Wayland support to mesa, libxkbcommon needs to
be installed (version >= 0.4.0) that also requires xcb >= 1.10.

Note: polarssl is not use as the version at SBo is too new.

This requires: nvidia-cg-toolkit

Maintained by: Larry Hajali
Keywords:

Homepage:
http://dolphin-emu.org/

Source Downloads:
4.0.2.tar.gz (95436ade64fc8ed2fe4b2ed5306dc879)

Download SlackBuild:
dolphin-emu.tar.gz
dolphin-emu.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

[  Exec: 0.0283 sec  |  Load: 0.08 0.13 0.13  ]

© 2006-2014 SlackBuilds.org Project. All rights reserved.
Slackware® is a registered trademark of Patrick Volkerding
Linux® is a registered trademark of Linus Torvalds
Web Design by WebSight Designs |  Managed Hosting by OnyxLight Communications