This script is for Slackware 14.1 only and may be outdated.

SlackBuilds Repository

14.1 > Games > ds-models (r15)

ds-models (3D model packs for gzdoom and skulltag)

ds-models allows playing Doom, Heretic, and Hexen with OpenGL and 3D
models, which gives it a much more modern look.

This model set is released by -=Dark-Assassin=- on the
SkullTag forum. For more information, see the forum thread at

If you never plan to use models with skulltag, passing SKULLTAG=no to
the build script will omit the skulltag-specific models. The resulting
package with be approximately 30% smaller. There's also a GZDOOM=no
option, but it won't make the package smaller (skulltag still requires
the gzdoom models, so they'll still be included).

As of r15, ds-models supports Zandronum, but there's no SlackBuild for
Zandronum yet, so no support for it here (yet).

This includes scripts "ds-gzdoom" and "ds-skulltag" for starting gzdoom
or skulltag with the models preloaded.

To make gzdoom or skulltag always use the models, edit
~/.config/gzdoom/zdoom.ini and/or ~/.skulltag/skulltag.ini and add the
following lines under the [Global.Autoload] marker:

# for both gzdoom and skulltag:

# for skulltag only, also add:

Note that the models will only be displayed if gzdoom/skulltag is using
the OpenGL renderer (Options | Display Options in the in-game menu).

Maintained by: B. Watson
Keywords: doom,heretic,idtech1,idgames,doom2,opengl,freedoom,hexen
ChangeLog: ds-models


Source Downloads:
ds-models-r15.tar.gz (9092e6862566680ad782673dea5a0980)

Download SlackBuild:
ds-models.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Validated for Slackware 14.1

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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