Enhanced OpenGL port of the official DOOM source code that also supports
Heretic, Hexen, and Strife.
Optional compile-time dependency: fluidsynth (autodetected).
See README_SBo.txt for optional runtime dependencies.
*Note: if you're upgrading from gzdoom-1.5.x, the config file location
has changed. To keep your old settings:
mkdir -p ~/.config/gzdoom
cp ~/.gzdoom/zdoom.ini ~/.config/gzdoom
This requires: fmodapi
Maintained by: B. Watson
Keywords: doom,heretic,idtech1,idgames,zdoom,doom2,opengl,freedoom,hexen
ChangeLog: gzdoom
Homepage:
http://www.osnanet.de/c.oelckers/gzdoom/
Download SlackBuild:
gzdoom.tar.gz
gzdoom.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
README |
README.source |
README_SBo.txt |
doinst.sh |
gzdoom.SlackBuild |
gzdoom.desktop |
gzdoom.info |
gzdoom.png |
slack-desc |
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