This script is for Slackware 14.1 and may be outdated.

SlackBuilds Repository

14.1 > Graphics > freewrl (3.0.0)

FreeWRL has had an impressive track record, is here to stay. X3D Components get 
added, problems get resolved. Program with GLSL Shaders using the X3D Shaders
Component, put your models exactly where you want them with the Geospatial
Component, or just throw triangles to the screen as Extrusions, IndexedFaceSets,
TriangleSets, Circle2D, Disk2D, Spheres, Boxes, Cubes; the list goes on and on.

With royalty free open standards, your models will continue to render, year
after year.

Requires: imlib2 openal freealut

Additional options:
By default the SlackBuild compiles with native OpenGL
to overwrites it pass MESA=yes.
For generating the documentation: DOCS=yes
To use OpenCL (requires an OpenCL API) define the
OpenCL API path using: OCL_PATH=

This requires: OpenAL, freealut, imlib2

Maintained by: Guilherme Calandrini
Keywords: 3d viewer,wrl viewer,wrl
ChangeLog: freewrl

Homepage:
http://freewrl.sourceforge.net/

Source Downloads:
freewrl-3.0.0.tar.bz2 (350066d1b7c0fd0b842260c60c1c3179)

Download SlackBuild:
freewrl.tar.gz
freewrl.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Individual Files:
README
doinst.sh
freewrl.SlackBuild
freewrl.info
slack-desc

Validated for Slackware 14.1

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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