SlackBuilds Repository

14.1 > Graphics > luxrender (1.4)


LuxRender is a physically based and unbiased rendering engine.
Based on state of the art algorithms, LuxRender simulates the flow of light according
to physical equations, thus producing realistic images of photographic quality.
It is fully-featured, with a command line application as well as a GUI, widespread
render farm support, instancing, volumetrics, motion blur, and more.

This package supports 64-bit systems only, because it installs the pre-compiled LuxRender
package. It is possible to install LuxRender on 32-bit system, but it requires building from source.

Optional Depencencies:

Install Options:
To install without OpenCL support, launch this script like this:

$ OPENCL=no ./luxrender.SlackBuild

Blender Plugin
By default, this SlackBuild:
1. Attempts to auto-detect where your Blender install is by grepping /var/log/packages
2. Attempts to install the Blender plugin to that location

If you do not want it to attempt to do this, do:

$ BLENDER=no ./luxrender.SlackBuild

The Blender plugin will be copied to /usr/share/luxrender-VERSION

If you do have Blender, but in a different path than the path,, or not
listed in /var/log/packages for some reason, then you can hardcode the path:

$ BLENDER=/path/to/blender/scripts ./luxrender.SlackBuild

IMPORTANT: Point to your Blender **scripts** directory.

This requires: FreeImage

Maintained by: Klaatu
Keywords: render,blender,3d,lux,povray,mitsuba


Source Downloads (64bit):
lux-v1.4-x86_64-sse2-OpenCL.tar.bz2 (6635929c033c55c4300c8fc928fa1647)
lux-v1.4-x86_64-sse2.tar.bz2 (ec37591dd3efca4c0ab2051bcc9e64e1)

Download SlackBuild:
luxrender.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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