MeshLab is an open source, portable, and extensible system for the
processing and editing of unstructured 3D triangular meshes. The system is
aimed to help the processing of the typical not-so-small unstructured
models arising in 3D scanning, providing a set of tools for editing,
cleaning, healing, inspecting, rendering and converting this kind of mesh.
Maintained by: David Spencer
(the SlackBuild does not include the source)