LIBGLTF is a C++ library for rendering OpenGL models stored in glTF format.
The glTF, the GL Transmission Format, is the runtime asset format for
the GL APIs: WebGL, OpenGL ES, and OpenGL. glTF bridges the gap between
formats used by modeling tools and the GL APIs.
LIBGLTF provides methods to load the OpenGL scene from glTF format and render
it into an existing OpenGL context. LIBGLTF also allows to change the camera
position so the scene can be displayed from different points of view.
This requires: glm
Maintained by: Hunter Sezen
Keywords: C++,opengl,rendering,gltf
ChangeLog: libgltf
Homepage:
https://wiki.documentfoundation.org/Development/libgltf
Download SlackBuild:
libgltf.tar.gz
libgltf.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
README |
libgltf.SlackBuild |
libgltf.info |
slack-desc |
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