Conquest is a real-time, multi-player space warfare game that
was originally written in RATFOR for the VAX/VMS platform by
Jef Poskanzer and Craig Leres. It was the early predecessor to
Netrek. This page concerns itself with the Unix/C rewrite I
completed in 1997. With conquest version 8.1 or better, an OpenGL
based client is provided as well, which looks a heck of alot
better than the 20th Century curses interface it started with :).
Conquest will need a conquest group to run. You can add one with
# groupadd -g 294 conquest
Maintained by: Dimitris Zlatanidis
Keywords: multiplayer,real-time,rts,game
ChangeLog: conquest
Homepage:
https://github.com/jtrulson/conquest/
Download SlackBuild:
conquest.tar.gz
conquest.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
README |
conquest.SlackBuild |
conquest.desktop |
conquest.info |
doinst.sh |
slack-desc |
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