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14.2 > Libraries > libgltf (0.1.0)

LIBGLTF is a C++ library for rendering OpenGL models stored in glTF
format.

The glTF, the GL Transmission Format, is the runtime asset format for
the GL APIs: WebGL, OpenGL ES, and OpenGL. glTF bridges the gap between
formats used by modeling tools and the GL APIs.

LIBGLTF provides methods to load the OpenGL scene from glTF format and
render it into an existing OpenGL context. LIBGLTF also allows to change
the camera position so the scene can be displayed from different points
of view.

This requires: glm

Maintained by: Hunter Sezen
Keywords: C++,opengl,rendering,gltf

Homepage:
https://wiki.documentfoundation.org/Development/libgltf

Source Downloads:
libgltf-0.1.0.tar.gz (63ae962d0c436909979826fce0fca2fd)

Download SlackBuild:
libgltf.tar.gz
libgltf.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Individual Files:
README
libgltf.SlackBuild
libgltf.info
slack-desc

Validated for Slackware 14.2

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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