SlackBuilds Repository

15.0 > Games > conquest (9.1)

Conquest is a real-time, multi-player space warfare game that 
was originally written in RATFOR for the VAX/VMS platform by
Jef Poskanzer and Craig Leres. It was the early predecessor to
Netrek. This page concerns itself with the Unix/C rewrite I
completed in 1997. With conquest version 8.1 or better, an OpenGL
based client is provided as well, which looks a heck of alot
better than the 20th Century curses interface it started with :).

Conquest will need a conquest group to run. You can add one with
# groupadd -g 294 conquest

Maintained by: Dimitris Zlatanidis
Keywords: multiplayer,real-time,rts,game
ChangeLog: conquest

Homepage:
https://github.com/jtrulson/conquest/

Source Downloads:
conquest-9.1.tar.gz (bb6f860cf3bd2045fb89ccdbf9c7fa42)

Download SlackBuild:
conquest.tar.gz
conquest.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Validated for Slackware 15.0

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

© 2006-2024 SlackBuilds.org Project. All rights reserved.
Slackware® is a registered trademark of Patrick Volkerding
Linux® is a registered trademark of Linus Torvalds