zennode (node builder for Doom and related games)
ZenNode will read the level description from a .WAD file and create
either a new BLOCKMAP resource, REJECT resource, and/or NODES, SEGS,
SSECTOR resources. Levels in a .WAD may be specified on the command
line, or, if none are specified, all of the maps in a .WAD will be
rebuilt.
ZenNode supports Doom, Doom II, Heretic, Hexen, and Strife.
Notes:
- ZenNode does NOT create GL nodes. Use glbsp or zdbsp for that.
- The ZenNode compare utility is installed as /usr/games/zn-compare,
to avoid conflicting with /usr/bin/compare from ImageMagick.
Maintained by: B. Watson
Keywords: doom,idtech1,heretic,hexen,strife,nodes,reject,bsp
ChangeLog: zennode
Homepage:
https://mrousseau.org/programs/ZenNode/
Download SlackBuild:
zennode.tar.gz
zennode.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
| Individual Files: |
| README |
| compare_html_doc.diff |
| slack-desc |
| zennode-tools.6 |
| zennode-tools.rst |
| zennode.6 |
| zennode.SlackBuild |
| zennode.info |
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