The NVIDIA Texture Tools is a collection of image processing and
texture manipulation tools, designed to be integrated in game tools
and asset processing pipelines.
The primary features of the library are mipmap and normal map
generation, format conversion, and DXT compression.
Maintained by: Christoph Willing
Keywords: nvidia,texture,tools,image,processing,mipmap,dxt
ChangeLog: nvidia-texture-tools
Homepage:
https://github.com/castano/nvidia-texture-tools
Download SlackBuild:
nvidia-texture-tools.tar.gz
nvidia-texture-tools.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
README |
nvidia-texture-tools.SlackBuild |
nvidia-texture-tools.info |
slack-desc |
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