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15.0 > Libraries > ptex (2.4.2)

  Ptex is a texture mapping system developed by Walt Disney Animation
Studios for production-quality rendering:

- No UV assignment is required! Ptex applies a separate texture to
each face of a subdivision or polygon mesh.
- The Ptex file format can efficiently store hundreds of thousands
of texture images in a single file.
- The Ptex API provides cached file I/O and high-quality filtering
everything that is needed to easily add Ptex support to a
production-quality renderer or texture authoring application.

Maintained by: William PC
Keywords: texture mapping,texture mapping system,separate texture
ChangeLog: ptex

Homepage:
https://ptex.us

Source Downloads:
ptex-2.4.2.tar.gz (286a63357de9cbc41511a54231891f61)

Download SlackBuild:
ptex.tar.gz
ptex.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Individual Files:
README
ptex.SlackBuild
ptex.info
slack-desc

Validated for Slackware 15.0

See our HOWTO for instructions on how to use the contents of this repository.

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