The OpenSceneGraph is an OpenSource cross platform graphics toolkit for
the development of high performance graphics applications such as flight
simulators, games, virtual reality and scientific visualization. Based
around the concept of a SceneGraph, it provides an object oriented
framework on top of OpenGL freeing the developer from implementing and
optimizing low level graphics calls, and provides many additional
utilities for rapid development of graphics applications.
Maintained by: Aleksandar B. Samardzic
Keywords: scene graph,3D graphics,OpenGL,C++,3D
ChangeLog: OpenSceneGraph
Homepage:
http://www.openscenegraph.org/
Download SlackBuild:
OpenSceneGraph.tar.gz
OpenSceneGraph.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
OpenSceneGraph.SlackBuild |
OpenSceneGraph.info |
README |
slack-desc |
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