This script is for Slackware 13.37 only and may be outdated.

SlackBuilds Repository

13.37 > Games > odamex (0.5.6)

Odamex (Online Doom Multiplayer Experience) is a modification of DOOM
to allow players to compete with each other over the Internet using the
client/server architecture.

This requires either wxGTK or wxPython.
To hear in-game music, install either eawpats or freepats.

You'll also need the game data (WAD file) from one of the following:

Shareware Doom v1.9 (DOOM1.WAD)
Ultimate Doom v1.9 (DOOM.WAD)
Doom II v1.9 (DOOM2.WAD)
Final Doom: TNT Evilution v1.9 (TNT.WAD)
Final Doom: The Plutonia Experiment v1.9 (PLUTONIA.WAD)
FreeDoom v0.6.2 (FREEDOOM.WAD)

Place the WAD file(s) in /usr/share/games/doom. The filenames can be
all lowercase (doom.wad) or all uppercase (DOOM.WAD).

Maintained by: B. Watson
Keywords: doom,doom2,fps,id,wad
ChangeLog: odamex

Homepage:
http://odamex.net/

Source Downloads:
odamex-src-0.5.6.tar.bz2 (acc6aeac1ae9e4cd3504400a3a17178f)

Download SlackBuild:
odamex.tar.gz
odamex.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Individual Files:
README
doinst.sh
odamex.6
odamex.SlackBuild
odamex.info
slack-desc
waddir.diff

Validated for Slackware 13.37

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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