SlackBuilds Repository

14.1 > Games > ds-models (r15)

ds-models (3D model packs for gzdoom and skulltag)

ds-models allows playing Doom, Heretic, and Hexen with OpenGL and 3D
models, which gives it a much more modern look.

This model set is released by -=Dark-Assassin=- on the
SkullTag forum. For more information, see the forum thread at

If you never plan to use models with skulltag, passing SKULLTAG=no to
the build script will omit the skulltag-specific models. The resulting
package with be approximately 30% smaller. There's also a GZDOOM=no
option, but it won't make the package smaller (skulltag still requires
the gzdoom models, so they'll still be included).

As of r15, ds-models supports Zandronum, but there's no SlackBuild for
Zandronum yet, so no support for it here (yet).

This includes scripts "ds-gzdoom" and "ds-skulltag" for starting gzdoom
or skulltag with the models preloaded.

To make gzdoom or skulltag always use the models, edit
~/.config/gzdoom/zdoom.ini and/or ~/.skulltag/skulltag.ini and add the
following lines under the [Global.Autoload] marker:

# for both gzdoom and skulltag:

# for skulltag only, also add:

Note that the models will only be displayed if gzdoom/skulltag is using
the OpenGL renderer (Options | Display Options in the in-game menu).

Maintained by: B. Watson
Keywords: doom,heretic,idtech1,idgames,doom2,opengl,freedoom,hexen


Source Downloads:
ds-models-r15.tar.gz (9092e6862566680ad782673dea5a0980)

Download SlackBuild:
ds-models.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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