This script is for Slackware 14.1 and may be outdated.

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14.1 > Games > ucr (0.1.2)

Ultima Classics Revisited (UCR) is an attempt to offer modern
OS-compatible engines for the first six Ultima games. The only completely
playable game for UCR is Akalabeth (aka Ultima 0), and there is a partial
implementation of an Ultima 1 engine.

UCR doesn't require any extra data files to play Akalabeth. If you want
to check out UCR's partial Ultima 1 engine, you'll need the game data
files from Ultima 1 (place them in /usr/share/ucr/games/u1).

Akalabeth is played entirely with the keyboard. Since the keyboard
controls aren't documented anywhere in the UCR source (other than by
reading the C++ code), here's a list of keystrokes:

S - Show character stats (hit points, equipment, etc)
P - Pause/Resume
Space - Pass
F11 - Toggle original/enhanced graphics
F12 - Enable/disable music

Outdoors:
Up/Down/Left/Right Arrows - Move North/South/East/West
E - Enter Town or Castle

In Dungeons:
Up - Move Forward
Down - Turn Around
Left/Right - Turn Left/Right
A - Attack
E - Climb Ladder or Descend into Hole

UCR doesn't support saving the game like the PC version of Akalabeth does.

Maintained by: B. Watson
Keywords: ultima,rpg,akalabeth

Homepage:
http://www.ultimaaiera.com/orphanage/ultima-classics-revisited/

Source Downloads:
ucr-0.1.2-beta.tar.gz (f384c2ee22fbc937c3f7a02fe9b26dac)

Download SlackBuild:
ucr.tar.gz
ucr.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Individual Files:
README
doinst.sh
slack-desc
ucr.6
ucr.SlackBuild
ucr.desktop
ucr.info
ucr.png

Validated for Slackware 14.1

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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