osgEarth is a C++ terrain rendering toolkit. Just create a simple XML
file, point it at your imagery, elevation, and vector data, load it
into your favorite OpenSceneGraph application, and go!
osgEarth supports all kinds of data and comes with lots of examples to
help you get up and running quickly and easily.
This requires: protobuf3, OpenSceneGraph, rocksdb, gdal, spdlog
Maintained by: Christoph Willing
Keywords: gis,spatial,globe,graphics
ChangeLog: osgEarth
Homepage:
http://osgearth.org/
Download SlackBuild:
osgEarth.tar.gz
osgEarth.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
README |
osgEarth.SlackBuild |
osgEarth.info |
slack-desc |
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