Anti-Grain Geometry (AGG) is an Open Source, free of charge
graphic library, written in industrially standard C++. The terms and
conditions of use AGG are described on The License page. AGG doesn't
depend on any graphic API or technology. Basically, you can think of
AGG as of a rendering engine that produces pixel images in memory
from some vectorial data. But of course, AGG can do much more than
that. The ideas and the philosophy of AGG are:
* Anti-Aliasing
* Subpixel Accuracy
* The highest possible quality
* High performance
* Platform independence and compatibility
* Flexibility and extensibility
* Lightweight design
* Reliability and stability (including numerical stability)
Maintained by: Matteo Bernardini
Keywords: agg2,libagg,geometry,antigrain,anti-grain,graphics,graphic,engine
ChangeLog: agg
Homepage:
http://agg.sf.net
Download SlackBuild:
agg.tar.gz
agg.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
README |
agg.SlackBuild |
agg.info |
patches |
slack-desc |
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