This script is for Slackware 14.1 only and may be outdated.

SlackBuilds Repository

14.1 > Games > solarus (1.4.5)

Solarus is a free and open-source game engine, licensed under GPL v3.
It is written from scratch in C++ and uses SDL2 (it’s not an emulator).
Development began in 2006. The goal of the engine is to allow people to
create their own Action-RPG games (also called Zelda-like games). It is
totally independent from Nintendo.

This will require game data like zsdx.

This requires: OpenAL, libmodplug, physfs, luajit, SDL2_image, SDL2_ttf

Maintained by: Hunter Sezen
Keywords: zsdx,zelda,arpg,rpg,game,engine,SDL2,lua
ChangeLog: solarus


Source Downloads:
solarus-1.4.5-src.tar.gz (d61023d53aaae4fc68517aa262c7cf04)

Download SlackBuild:
solarus.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Individual Files:

Validated for Slackware 14.1

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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