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15.0 > Games > colem (5.6)

colem (ColecoVision emulator)

ColEm is a portable emulator of the old ColecoVision videogame console.
It should run most ColecoVision games and supports Coleco's SuperAction
controllers with spin wheels.

ColEm uses PulseAudio for audio. If you *really* *hate* pulse, see the
file README.oss.

In order to run ColecoVision games, you will need a copy of the system
ROM image, but for copyright reasons, no ROM image is included.
The file is generally called "coleco.rom" or "" (which
contains "coleco.rom"). If you own a ColecoVision console, depending
on the laws where you live, it may or may not be legal for you to use a
copy of the ROM. If it's legal, you can either crack open your console,
remove the ROM chip, and read the data from it... or use google-fu to
find an already-dumped image file. Legal issues aside, you have 2 ways
to provide the ROM image for the emulator to use:

1. Buld the package with the ROM image:

Place either "coleco.rom" or "" (containing "coleco.rom")
in the directory with the SlackBuild script. The resulting package
will include the ROM image in "usr/share/colem/coleco.rom". If you
do this, DO NOT give anyone a copy of the package! Using the ROM
might possibly be legal, but bundling it with ColEm is against the
ColEm license.

2. Build the package without the ROM image:

After installing the package, manually place a copy of "coleco.rom" in
"/usr/share/colem/" or "~/.colem/".

Maintained by: B. Watson
Keywords: colecovision,emulator,adam,coleco
ChangeLog: colem


Source Downloads: (8b152a5226f1994216277ff85e521741)

Download SlackBuild:
colem.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Validated for Slackware 15.0

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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