Dolphin is an emulator for two recent Nintendo video game consoles:
the GameCube and the Wii. It allows PC gamers to enjoy games for these
two consoles in full HD (1080p) with several enhancements:
compatibility with all PC controllers, turbo speed, networked
multiplayer, and even more!
Dolphin will optionally build against internal system packages if
present, these include: SFML, enet, fmt, hidapi, mbedtls, libminizip,
libspng, mgba, miniupnpc, pugixml, and zstd-cmake.
Analytic data collection is enabled by default, however, users are
prompted about this on first launch. To disable analytics without being
prompted, pass ANALYTICS=OFF to the build script.
Discord Rich Presence is disabled by default, to enable Discord
functionality, pass DISCORD=ON to the build script.
If you would like to disable Gameboy Advance controller support, pass
USEMGBA=OFF to the build script. This will remove the mgba dependecy.
If you have installed mgba <= 0.10.0, this build will fail, please
install 0.10.0+ or 'removepkg mgba' prior to running this script.
Maintained by: Steven Voges
Keywords: ,dolphin-emu,gamecube,wii,nintendo,emulator
ChangeLog: dolphin-emu
Homepage:
https://dolphin-emu.org
Download SlackBuild:
dolphin-emu.tar.gz
dolphin-emu.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
README |
doinst.sh |
dolphin-emu.SlackBuild |
dolphin-emu.info |
slack-desc |
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