golly (Game of Life simulator)
Golly is an open source, cross-platform application for
exploring Conway's Game of Life and other cellular automata.
Golly's key features:
- Supports bounded and unbounded universes, with cells of
up to 256 states.
- Supports multiple algorithms, including Bill Gosper's
super fast hashlife algorithm.
- Many different types of CA are included: John von Neumann's
29-state CA, Wolfram's 1D rules, WireWorld, Generations,
Langton's Loops, Paterson's Worms, etc.
- The RuleTable and RuleTree algorithms let you plug in new
rules.
- Responsive even while generating or garbage collecting.
- Reads RLE, macrocell, Life 1.05/1.06, dblife, and MCell
files.
- Can also read common graphic formats: BMP, PNG, GIF, TIFF.
- Can extract patterns, rules and scripts from zip files.
- Can download patterns, rules and scripts from online archives.
- Includes a state-of-the-art pattern collection.
- Can paste in patterns from the clipboard.
- Unlimited undo/redo.
- Configurable keyboard shortcuts.
- Auto fit option keeps patterns sized to the window.
- Full screen option (no menu/status/tool/scroll bars).
- Supports multiple layers, including cloned layers.
- HTML-based help with an integrated Life Lexicon.
- Scriptable via Perl or Python.
This requires: wxGTK3
Maintained by: B. Watson
Keywords: golly,life,game,Conway,cellular,automata
ChangeLog: golly
Homepage:
http://golly.sourceforge.net/
Download SlackBuild:
golly.tar.gz
golly.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
README |
doinst.sh |
golly.SlackBuild |
golly.desktop |
golly.info |
icons |
slack-desc |
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