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15.0 > Games > odamex (10.4.0)

odamex: odamex (Online Doom Multiplayer Experience)

Odamex (Online Doom Multiplayer Experience) is a modification of DOOM
to allow players to compete with each other over the Internet using
the client/server architecture.

To hear in-game music, install either eawpats or freepats, and make
sure the Options -> Sound Options -> MIDI System Backend option is set
to "SDL Mixer". If this doesn't work, make sure you've updated to the
latest eawpats or freepats, and that the symlink at /etc/timidity.cfg
is valid (points to "timidity/eawpats.cfg" or "timidity/crude.cfg").

Optional dependency: If portmidi is installed, odamex will be built
with it. This allows odamex's in-game music to be directed to a
separate MIDI synthesizer application, or a hardware MIDI synth.

You'll also need the game data (WAD file) from one of the following:

Shareware Doom v1.9 (DOOM1.WAD, aka 'doom_shareware_data' SBo build)
Ultimate Doom v1.9 (DOOM.WAD)
Doom II v1.9 (DOOM2.WAD)
Final Doom: TNT Evilution v1.9 (TNT.WAD)
Final Doom: The Plutonia Experiment v1.9 (PLUTONIA.WAD)
FreeDoom >=0.6.2 (FREEDOOM.WAD aka 'freedoom' SBo build)

Place the WAD file(s) in /usr/share/games/doom. The filenames can be
all lowercase (doom.wad) or all uppercase (DOOM.WAD).

Optional dependency: miniupnpc (auto-detected at build time). This
adds support for UPnP to odasrv (the odamex server). It has no effect
on odamex (the client) or odalaunch (the launcher).

This requires: wxGTK3

Maintained by: B. Watson
Keywords: doom,doom2,fps,id,wad,idtech1
ChangeLog: odamex


Source Downloads:
odamex-src-10.4.0.tar.xz (b2de35cbe4930ad63c464d497c3af99a) (6b446626b2390e5415ed54be3a326c09)

Download SlackBuild:
odamex.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Validated for Slackware 15.0

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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