ONScripter is a program that interprets a script written for
NScripter visual novel engine in its own way.
Please note that this is NOT onscripter-en that has seen a wide
adoption in circles translating Japanese visual novels to English;
instead it is the original source by Ogapee that onscripter-en has
been forked from. Please be advised that playing games converted for
specifically for onscripter-en using this engine may result in
unforseen consequences!
This engine by default builds only the binary capable of playing back
Japanese NScripter games. If you wish to build a binary including the
1-byte character extension support, please pass the ONSTARGET=english
variable to the build script or ONSTARGET=both if you want to have
Japanese and English interpreters installed concurrently - note this
will make build time slightly longer, though, and you may still
experience issues when playing games converted for onscripter-en.
This script may also install various tools for extracting and
converting NScripter code and resources. If you wish for them to be
built, please pass the ONSTOOLS=yes variable to the build script.
* REGARDING MP3 MUSIC MISSING *
This is an issue with Slackware not compiling SDL_mixer with support
for MP3 playback. You can fix that by downloading Slackbuild source
for l/sdl from one of the mirrors and modifying its SDL_mixer
configure section to include either --enable-music-mp3-mad-gpl or
--enable-music-mp3 - the former will use libmad already included in
Slackware, the other will use smpeg dependency from SBo we need
anyway for movie playback support.
Maintained by: GOSIKI Agiri
Keywords: nscripter,onscripter,ogapee,visual novel
ChangeLog: onscripter
Homepage:
https://onscripter.osdn.jp/onscripter.html
Download SlackBuild:
onscripter.tar.gz
onscripter.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
README |
onscripter-makefile_config.diff |
onscripter.SlackBuild |
onscripter.info |
slack-desc |
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