SlackBuilds Repository

15.0 > Games > prboom (2.5.0)

PrBoom is a modern doom game engine or "doom-port" to play id
Software's Doom, Doom II, Doom expansion packs and custom "iwads"
or mods (It doesn't include the game itself). It aims to be the most
stable Doom port with the highest compatibility to the major Doom

If you don't own any of the Doom games, get the shareware doom1.wad from, unzip it, and
rename it to lowercase: mv DOOM1.WAD doom1.wad
Then copy doom1.wad to /usr/share/games/doom/

If you have one or all of the main Doom data files from idSoftware -
either doom.wad, doom2.wad, tnt.wad, or plutonia.wad from one of the
commercial Doom games, copy them there too.

Highly recommended to play the Doom background music:
TiMidity++ with eawpats or freepats (all available at

Suggested: Take a look at the docs, man pages, or visit BahdKo at to learn how to watch demos, info, files, etc.
A great help for newcomers. (You may need a proxy to visit this url)

Maintained by: Alan Ianson
Keywords: doom
ChangeLog: prboom


Source Downloads:
prboom-2.5.0.tar.gz (a8a15f61fa2626ab98051ab2703378c4)

Download SlackBuild:
prboom.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Individual Files:

Validated for Slackware 15.0

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

© 2006-2024 Project. All rights reserved.
Slackware® is a registered trademark of Patrick Volkerding
Linux® is a registered trademark of Linus Torvalds