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15.0 > Games > quakeforge (0.7.0)

QuakeForge is a source port of id Software's Quake I.

You will need at least pak0.pak to play the shareware version,
and pak1.pak to play the full game. These can be added to either
~/.quakeforge/id1 or /usr/share/games/quakeforge/id1/.

Note: You may have to manually specify the resolution for OpenGL clients
e.g. nq-glx -width 1024 -height 768 -fullscreen

The binaries to run QuakeForge are as follows (not all are listed):

Quake
----------------------------------------------------
nq-glslx: (New) OpenGL/Software client
nq-glx: OpenGL client
nq-sdl: SDL client

QuakeWorld
----------------------------------------------------
qw-client-glslx: (New) OpenGL/Software client
qw-client-glx: OpenGL client
qw-client-sdl: SDL client

Servers
----------------------------------------------------
nq-server: Quake server
qw-server: QuakeWorld server

Maintained by: Brad Hermanson
Keywords: quake,fps
ChangeLog: quakeforge

Homepage:
http://quakeforge.net/

Source Downloads:
quakeforge-0.7.0.tar.bz2 (55242e805f2faa0691a960aabd6e5228)
io_mesh_qfmdl-0.7.0a.tar.bz2 (64f1e55093e0ba161d8d9a8d8350637d)

Download SlackBuild:
quakeforge.tar.gz
quakeforge.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Individual Files:
README
quakeforge.SlackBuild
quakeforge.info
slack-desc

Validated for Slackware 15.0

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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