rigel-engine (Duke Nukem II reimplementation)
RigelEngine is a reimplementation of the game Duke Nukem II,
originally released by Apogee Software in 1993 for MS-DOS. RigelEngine
works as a drop-in replacement for the original executable: It reads
the game's data files and plays just like the original, but runs
natively on modern operating systems and is written in modern C++
code.
If you're looking for the shareware data files, they're available here:
https://archive.org/download/msdos_DUKE2_shareware/DUKE2.zip
Compared to running the original in an emulator, RigelEngine offers
many modern enhancements and usability improvements.
The executable and man page are called "RigelEngine".
Maintained by: B. Watson
Keywords: duke2,nukem,apogee,rigelengine
ChangeLog: rigel-engine
Homepage:
https://github.com/lethal-guitar/RigelEngine/
Download SlackBuild:
rigel-engine.tar.gz
rigel-engine.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
README |
RigelEngine.6 |
RigelEngine.rst |
doinst.sh |
git2tarxz.sh |
rigel-engine.SlackBuild |
rigel-engine.info |
slack-desc |
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