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15.0 > Games > solarus (1.6.4)

Solarus is a free and open-source game engine, licensed under GPL v3.
It is written from scratch in C++ and uses SDL2 (it's not an emulator).
Development began in 2006. The goal of the engine is to allow people
to create their own Action-RPG games (also called Zelda-like games). It
is totally independent from Nintendo.

Solarus will require game data like zsdx.

This requires: glm, luajit, libmodplug, physfs

Maintained by: Hunter Sezen
Keywords: zsdx,zelda,arpg,rpg,game,engine,SDL2,lua
ChangeLog: solarus

Homepage:
https://www.solarus-games.org/

Source Downloads:
solarus-v1.6.4.tar.gz (d06a3258910cb113d28e1349ca437125)

Download SlackBuild:
solarus.tar.gz
solarus.tar.gz.asc (FAQ)

(the SlackBuild does not include the source)

Validated for Slackware 15.0

See our HOWTO for instructions on how to use the contents of this repository.

Access to the repository is available via:
ftp git cgit http rsync

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