Solarus is a free and open-source game engine, licensed under GPL v3.
It is written from scratch in C++ and uses SDL2 (it's not an emulator).
Development began in 2006. The goal of the engine is to allow people
to create their own Action-RPG games (also called Zelda-like games). It
is totally independent from Nintendo.
Solarus will require game data like zsdx.
This requires: glm, luajit, libmodplug, physfs
Maintained by: Hunter Sezen
Keywords: zsdx,zelda,arpg,rpg,game,engine,SDL2,lua
ChangeLog: solarus
Homepage:
https://www.solarus-games.org/
Download SlackBuild:
solarus.tar.gz
solarus.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
README |
cmake.patch |
doinst.sh |
fullscreen.patch |
slack-desc |
solarus.SlackBuild |
solarus.info |
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