The Battle for Wesnoth is a turn-based strategy game set in a fantasy
environment, where players can build an army of different kinds of
fighters from races such as elves, dwarves, orcs, trolls, and more.
Gameplay occurs on a hexgrid with several challenging single-player
campaigns and different kinds of multi-player matches.
If you want to compile the wesnothd server and campaign server you can
run the script as follows:
SERVER=yes ./wesnoth.SlackBuild
Please note that the server UID and GID are not required at compile
time but will be required at runtime under the UID/GID specified in
the buildscript. You can create the user and group for the wesnoth
server as follows:
groupadd -g 229 wesnoth
useradd -u 229 -d /dev/null -s /bin/false -g wesnoth wesnoth
The script will now check if MAKEFLAGS environment variable is set
and pass that value to the wesnoth scons build system. To change the
defaults, do something like
# Set how many cores to use for the build
export MAKEFLAGS="-j6" ; ./wesnoth.SlackBuild
# Force use of the wesnoth defaults ( -j1 )
unset MAKEFLAGS ; ./wesnoth.SlackBuild
Maintained by: Edward W. Koenig 
Keywords: strategy,turn-based,fantasy
    ChangeLog: wesnoth
Homepage:
http://www.wesnoth.org
Download SlackBuild:
wesnoth.tar.gz
wesnoth.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
| Individual Files: | 
|  README | 
|  doinst.sh | 
|  slack-desc | 
|  wesnoth.SlackBuild | 
|  wesnoth.info | 
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