osgEarth is a C++ terrain rendering toolkit. Just create a simple XML
file, point it at your imagery, elevation, and vector data, load it
into your favorite OpenSceneGraph application, and go!
osgEarth supports all kinds of data and comes with lots of examples to
help you get up and running quickly and easily.
This SlackBuild uses a source tarball generated by the maintainer to
include the required submodules not part of the download from Github.
Anyone wishing to generate their own source tarball may do so by
running the get-osgearth.sh script included here.
This requires: protobuf3, OpenSceneGraph, rocksdb, gdal, spdlog
Maintained by: Christoph Willing
Keywords: gis,spatial,globe,graphics
ChangeLog: osgEarth
Homepage:
http://osgearth.org/
Download SlackBuild:
osgEarth.tar.gz
osgEarth.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
| Individual Files: |
| README |
| get-osgearth.sh |
| osgEarth.SlackBuild |
| osgEarth.info |
| slack-desc |
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